#include #include #include #include #include #include #define PORT 8081 #define BUFFER_SIZE 1024 void* thread_fun(void* n) { char buffer[100]; int read_size = 0; int sockfd = *(int*)n; printf("Inside thread function\n"); while(1) { read_size = read(sockfd, buffer, sizeof(buffer) - 1); if (read_size < 0) { perror("Read error"); } else if (read_size == 0) { printf("Client disconnected\n"); } else { buffer[read_size] = '\0'; printf("Received data: %s\n", buffer); } } close(sockfd); return NULL; } int main() { int server_fd, new_socket; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); char buffer[BUFFER_SIZE] = {0}; pthread_t t1; // Creating socket file descriptor if ((server_fd = socket(AF_INET, SOCK_STREAM, 0))< 0) { perror("Socket failed"); exit(EXIT_FAILURE); } // Setting up the address structure address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; // Accept connections from any IP address.sin_port = htons(PORT); // Binding the socket to the port if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) { perror("Bind failed"); exit(EXIT_FAILURE); } if (listen(server_fd, 3) < 0) { perror("Listen"); exit(EXIT_FAILURE); } printf("Server listening on port %d\n", PORT); while(1) { if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) { perror("Accept"); exit(EXIT_FAILURE); } printf("server connected to client\n"); //pthread_t t1; pthread_create(&t1,NULL,thread_fun,&new_socket); } pthread_detach(t1); }